![]() ![]() The dispersion is so bad that it will do nothing to discourage high tier DDs from attacking at close range unless they are already down to less than 2K HP. I went AA, but thought I would throw this out there: I was considering the secondary mod not so much for brawling with other BBs, but to extend the range of targeting DDs sneaking in. Should I upgrade it for shooting better? HALP PLZ The reason I have no clue as to what to put in the place of those upgrades is basically that I see that the Iowa has a relatively short secondary range, which I don't know if it's worth investing on. Slot 2: Artillery Plotting Room Mod 1 or Secondary Battery Mod 1 But with all the carriers gone, I see no point in having AA upgrades anymore. Generally I like to run a secondary build, although in the North Carolina I was running AA. My captain has these skills (unfortunately no gold to redistribute):ĥ) will go for MCS once I get the 15th point I wanted to ask your opinion guys on the upgrade build, especially the ones in slots 2 and 3. Currently she's completely stock but I'm loving life in her already! ![]()
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